Scooby-Doo and the Cyber Chase

7,30 

1 in stock

SKU: AGP-ASDP-UKV Categories: , , Tags: , ,

Description

Kood: AGP-ASDP-UKV
Regioon: PAL
Keel: inglise
Ainult kassett.

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Lisainfo (inglise keeles):
The mystery gang visits their old friend, Eric, at his college. Eric invited them because he made a prize-winning computer game based on their adventures using a high-tech laser he intended to enter at a campus science fair. They arrive at the same time a scary beast called the Phantom Virus is causing mayhem. It is established that the monster has been “materialized” from the Phantom Virus which has infected Eric’s program and that it can be weakened by using high-powered magnets. The suspects appear to be Eric’s teacher, Professor Kaufman; Bill, a fellow student who is a baseball-loving programmer; and a grumpy campus security officer, Officer Wembley. During one of the Phantom Virus’ scare runs, the gang and the virus are beamed into Eric’s ten-level video game. To finish each level, they have to find a box of Scooby Snax. Level one is set on the moon. The second level is set in Ancient Rome. The third level takes place during prehistoric times. The fourth level takes place under the ocean. The fifth level is set in a backyard. The sixth level takes place in the Samurai era. The seventh takes place in Ancient Egypt. The eighth is set during medieval times. The ninth takes place at the North Pole.

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