Komplektis on karp, manuaal ja plaat. Classics versioon.
Tegemist on kasutatud tootega!
Tutvuge piltidel olevate vigadega (kui on) karbil enne kui ostu sooritate.
Lisainfo (inglise keeles):
The player commands one of three Houses and must fight for control of the spice mélange on the planet Arrakis. The player harvests spice for ‘solaris’, the in-game currency, and uses the solaris to make units to supply their forces. Dune 2000 features an interface and gameplay similar to “Command & Conquer: Red Alert”, where unlike in Dune II, the player can control more than one unit at a time. In-game screenshot; the player’s base with units is visible. Like most real-time strategy games, the game map initially starts with a black fog of war covering the entire map, with an exception to units’ line of sight. As the units explore the map, the fog is removed for the duration of the mission, allowing the player to observe activity in those regions even if they do not have any units with a line of sight to them. Like Dune II, the player may construct concrete before placing buildings. In Dune II, all buildings would deteriorate regardless, but the concrete foundations slowed the process. However, in Dune 2000, the buildings do not deteriorate over time when built in their entirety on concrete.