Komplekis on karp, manuaal ja plaat.
Tegemist on kasutatud tootega!
Tutvuge piltide abil olevate vigadega (kui on) enne kui ostu sooritate.
Lisainfo (inglise keeles):
The player assumes the role of the titular character, with gameplay revolving around the use of the bullet-time mechanic during firefights – when triggered, time is slowed down to such an extent that the speed at which bullets and other projectiles move is slow enough to be seen by the naked eye. Although Max’s movement is also slowed, the player is still able to move and react in real-time, allowing them more time to plan and react to enemies. Players are initially armed with a 9mm Beretta pistol, but as the game progresses, other weapons become available, with Max able to dual-wield some weapons for an increase in firepower at the cost of higher ammo consumption. When hurt, Max can replenish health by taking painkillers, which can be found in medical cabinets, lying around in levels, or taken from slain enemies. The game’s AI is dependent on scripted commands: most of the behavior exhibited by enemies (such as taking cover, retreating from the player, or throwing grenades) is scripted.