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Lisainfo (inglise keeles):
Three major gameplay changes have been implemented in FIFA 12; these are the Impact Engine, Tactical Defending, and Precision Dribbling. In development for several years, the Impact Engine improves collision variety, accuracy, and momentum preservation. A new advanced procedural animation system is used along with collision physics to produce different results depending on the players and physical forces involved. This affects all players, so even those of the ball may have collisions. The Impact Engine has been cited as a game-changer, making FIFA 12 less structured and synthetic than its predecessors, and has been described by producer David Rutter as the biggest technological change to the series since the transition to the current generation of consoles. The Impact Engine also directly affects injuries sustained by players during a match.
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